General Assembly

Internal Suggestion and Voting Tool

ROLE

> Researcher

> User Experience Designer

> User Interface Designer

OVERVIEW

Alex, founder of Super Curious, had been teaching the part-time and full-time User Experience Design courses when General Assembly reached out and invited Super Curious to work on an internal product, an company-wide idea suggestion and voting tool.

 

Super Curious handled the entire discovery, research and implementation of the of tool. The product is currently in use internally.

Services
  • User Research
  • Wireframes
  • Prototypes
  • Usability Testing
  • UI // Visual Design
  • Strategy
  • Stakeholder Support
Tools
  • Sketch
  • Invision
  • InDesign

DISCOVERY

Innovation in action.

THE CHALLENGE

Staff, instructors and students need a way to suggest and vote on company and curriculum suggestions because there is no way to manage suggestions and they often fall through the cracks.

 

How might we:

… create a system for cross-company updates.
… give people the tools to take initiative.
… enable popular suggestions to rise to the top.
… help the community to feel involved.
… practice lean principles.

USER RESEARCH FINDINGS

User research interviews were conducted with 7 participants about their experience suggesting new ideas and their process within GA. In order to communicate findings, we created a comprehensive report with key insights from these findings, user journey map and personas.

 

Some key findings were that:

  1. Participants knew their idea had already been suggested which further proved our assumption that it takes multiple times for certain suggestions to rise to the top.
  2. Participants found current process laborious because there were too many methods of communication.
  3. Participants would be open to a solution that didn’t further complicate the list of tools but rather worked within existing structures.

Usability confirmed our assumptions that the current process was laborious and that it needed to be incorporated into existing products in order to be effectual.

““[When] they have to be escalated beyond the local scope can be more difficult. We were pinging everyone in engineering and product, and it kept going in circles.”

– GA Employee

PERSONAS

We created the persona of “The Employee” and “The Educator” in order to inform our understandings of the two very different user goals and behaviors.

General Assembly

“The Employee” struggled with a complicated process of suggesting improvements without knowing who the decision maker was.

General Assembly

“The Educator” was frustrated with a lack of consistently within curriculum updates and no simple way for him to contribute.

IMPLEMENTATION

INFORMATION ARCHITECTURE: SITEMAP

Once we had done feature prioritization, the first step was to create a sitemap that outlined all pages the tool required.

WIREFRAMING: Low Fidelity

We used whiteboards to sketch out initial wireframe concepts and reworked final elements on paper before moving to Sketch.

WIREFRAMING: High Fidelity

We then created polished high fidelity wireframes and wireflows in Sketch for the clickable prototype used in usability testing.

General Assembly

User Goal: Vote for exiting idea.

General Assembly

User Goal: Suggest a new idea.

USABILITY TEST FINDINGS

Usability research interviews were conducted with 6 participants. In order to communicate findings a report with key insights from these findings was created.

 

Some key findings were that:

  1. Users responded equally to the task of adding an idea therefore confirming our assumption of needing both boards and a search bar to complete the task.
  2. The majority of users had issues with the navigation and didn’t understand how to return home. To adjust we included a global heading on top of every page that gives user ability to click the GA logo to return home. This design pattern follows that of myGA.
  3. Some people still did not understand how and why to vote. To adjust we included a change in the voting iconography and included a jump interaction and highlight to show the user where their new idea that has been submitted.

Synthesizing usability test data.

VISUAL DESIGN

STYLE GUIDE

In order to keep design consistency, we used General Assembly’s established style guide to inform the final visual design.

THE RESULTS

A sleek idea suggestion and voting tool so staff, instructors and students can suggest new ideas, vote on existing ideas and watch their progress as they are implemented.